Well, my website turned into a cob-web site over the past few months. My apologies, but I’ve been busy at a new job. It hasn’t been entirely unproductive – I now hold an RHCE certification – but my game dev studies have been neglected. I’ve turned away from SDL (and the mentioned but never delivered [...]
Skyrim
I’ve been way too busy lately to work on my coding projects or post anything (I’ve got the first RHCE test coming up soon) but I just had to post the following: I WANT THIS! I’ve been a fan of Bethesda’s games for a while now. Morrowind is still my favorite, but all their games [...]
3D Rendering Breakthrough!
According to this report in The Onion there’s been a breakthrough in graphics rendering that will finally allow game designers to depict women with normal sized breasts! This is an exciting breakthrough that I’m sure many gamers are looking forward too.
Not Dead Yet
I’m not dead, I’ve just been really busy. I started a new job this month and have been having a steep learning curve. It’s not hard – tech support for a webhosting company – but I’ve been out of the webhosting industry for a few years, so I’ve been having to relearn a lot of [...]
Secure Connections Supported
By the way – I do not have a store bought SSL certificate, but I do have a self-signed certificate installed, so you can use SSL to connect to this stie: https://eldalin.com It is a self-signed certificate, so it’s no good for verifying that you really are connecting to my site and not a spoof, [...]
Fracter
Fracter – A Mandelbrot Set Viewer and SDL Demonstration Program Last month, on October 14, 2010, one of the great mathematicians of our age died. Benoît Mandelbrot was called the father of fractal geometry, and indeed, he coined the term “fractal” and his seminal book The Fractal Geometry of Nature changed forever the way mathmeticians [...]
So wrong
This is so wrong! Want to leave a logic bomb in program? Hide this in a header file somewhere and watch the dev team go crazy trying to track down the problems it creates. #define sizeof(x) (rand() % sizeof(x) + 1) Via a comment on The Daily WTF. Filed away for use someday when I’m [...]
Apple floats closing the Mac
I’m not an Apple user. Back in the 1980′s I had an Apple ][+ and enjoyed it greatly. I would have loved to have been able to upgrade to a Apple IIgs, but I was in high school when it came out, and by the time I was in college it was clear that Apple's [...]
Introduction to CMake
Finally I can write about using CMake. I’m going to go through the basics of writing a CMakeLists.txt file, which controls how CMake runs, and using CMake to build software. Since my focus is on CMake itself, I’ll use a very simple program for testing that simply prints out the version of SDL that you [...]
Installing SDL
Now that we have our basic tools installed, it’s time to put them to use, and we are going to create a simple CMake build system to support our development efforts. Of course, we need to be able to test it, so we will be making a simple SDL program as well. Thus we must [...]